8. BEFORE THE KICKOFF
8.1 – Before the game - off the field
-
Meet with the other officials at the stadium at the agreed time.
a regular game, and 2-3 hours for a playoff, international or other
important game.
-
As early as possible after arriving at the stadium, inspect the facilities
and the playing surface, particularly for hazards and obstructions.
Seek the co-operation of game management to rectify any faults.
-
[REFEREE]
Lead a thorough pre-game conference to prepare the crew mentally for
the game.
Ensure that all members of the crew contribute to it.
A pre-game conference guide can be found in section
7.
[OTHERWISE]
Participate in the pre-game conference.
If the Referee is delayed for any reason, the conference should be
led by the Linesman or the senior official present.
-
[REFEREE]
[UMPIRE]
Prior to the game visit each team (normally in its changing room at
least one hour before kickoff).
-
Identify and introduce yourself to the Head Coach.
-
Verify that each Head Coach
provides a roster
and signs a Coaches' Certification
to confirm
that all players have been issued with the mandatory equipment
and have been instructed in its use, etc.
Confirm the game kickoff time,
and any other timing details concerning the teams' arrival on the field
of play.
-
Review with the Coach the items listed in section
4.3.
-
Review any unusual game procedures or situations with the Coach.
Note
any trick plays that may be used.
-
[UMPIRE]
Spot-check players' equipment and taping.
Record numbers of players with illegal equipment or without mandatory
equipment so that they can be
re-checked when they get out onto the field of play.
-
[OTHERWISE]
While the Referee and Umpire are visiting the Head Coaches:
-
If one or both teams are running drills on the field, you may
choose to take advantage of this to get into position and (without
whistles, flags or overt signals, and without making your presence too
obvious) practice your keys, movement and response
to the play.
-
The officials responsible for briefing the chain crew and ball boys may
go out onto the field and do this.
-
Return to the changing room once you have completed your tasks or the
teams have finished their drills.
-
Synchronise your watch with the official who will keep the game clock.
-
Examine the game balls provided.
If they are acceptable, mark each ball and pass them to the officials
responsible for ensuring that they arrive at the field of play.
-
Complete any pre-game paperwork that is required by the competition or
your officiating organisation.
-
[LINE JUDGE]
Before leaving the changing room:
-
Ensure that you have the correct time.
Have a countdown stop-watch available and be conversant with its use.
Check that another member of the crew is carrying a spare stop-watch in
case the primary one becomes defective.
-
Confirm the kickoff time
and relay this to the other officials.
It is your responsibility to ensure that all officials arrive on the
field at the correct time.
-
Check that you and all your colleagues are wearing the correct uniform
and are carrying their necessary equipment.
The Umpire normally leads on this.
-
Leave the changing room with the other officials in time to arrive at
the field
10-20 minutes before the scheduled start time
(earlier if the chain crew and/or
ball boys still need to be briefed, or
the field is some distance away; later if not).
-
Assist if required in conveying the game balls to the field.
One official is responsible for ensuring that the game balls are conveyed
to the field (seeking the assistance of other officials if necessary).
[IN xx0 FORMATION (4-MAN CREW)]
This is the Line Judge.
[IN xx1/xx3 FORMATION (5/6C/7/8-MAN CREW)]
This is the Back Judge.
[IN xx2 FORMATION (6D-MAN CREW)]
This is the Field Judge.
8.2 – Before the game - on the field
-
All officials should arrive at the field no later than 10 minutes before
the scheduled kickoff time.
Be earlier than this if you anticipate any difficulties with the teams,
chains, chain crew, balls, ball boys, field markings or equipment, or
are required to do so by the schedule for pre-game activities.
-
Note the location of the press box.
If there is not a formal press box, the side deemed to be the press box
is determined solely by the position of (in usual order of priority)
the primary TV camera, the announcer/commentator or the majority of
spectators,
not
by which side of the field the home team chooses to use.
-
Note the location of the medical facilities.
-
Check that game management has made any necessary changes to rectify
faults in the facilities or playing area.
-
[REFEREE]
-
Assist
the Back Judge and/or
the Side Judge with re-inspecting the whole of the playing area and its
immediate surrounds.
-
Assist the Umpire with spot-checking players' equipment.
-
Check that both teams are at the field and are ready for play.
-
Verify that all the other officials have completed their duties.
-
[UMPIRE]
[CENTRE JUDGE]
Spot-check player equipment.
Get other officials to assist you once they have completed their own
duties.
-
[LINESMAN]
-
Locate and check the chain
for length, kinks, and knots.
You should carry tape or string against which to measure the chain
(between the inside edges of the stakes).
-
Mark the mid-point of the chain (5 yards from each end) with a piece of
tape or supplementary clip to help determine whether or not a defensive
penalty will result in the line to gain being reached.
-
Introduce yourself to the chain crew
and brief them in the procedures detailed in section
22.1.
-
[LINE JUDGE]
-
Ensure
that the game balls are available.
-
[IN xx0/xx1 FORMATION (4/5/6C-MAN CREW)]
Introduce yourself to the ball persons
and brief them in the procedures detailed in section
22.3.
Retain possession of the balls until the ball boys are briefed - do
not allow players to practice with them.
-
[IN xx0/xx1 FORMATION (4/5/6C-MAN CREW)]
Organise
and brief the alternate down box and line-to-gain marker crew
(if provided) in the procedures detailed in section
22.2.
-
Discuss with the available medical personnel what signals are to be used
to summon them on to the field.
Inform the other officials of the agreed signals.
-
If a stadium clock
is available, brief its
operator.
-
If there is an announcer,
instruct him
on signals and procedures, and inform him of the names and positions of
the officials.
Check and confirm with him details of the following:
-
Kickoff time
-
Pre-game ceremonies (anthems, announcing teams, etc.)
-
Half-time activities (time to clear field)
-
[BACK JUDGE]
-
If stadium play clocks are available,
brief their
operator.
-
Re-inspect the whole of the playing area and its immediate surrounds.
Note any unusual markings and notify other officials.
Ensure that game management has rectified any faults.
-
[FIELD JUDGE]
-
Introduce yourself to the ball persons
and brief them in the procedures detailed in section
22.3.
Retain possession of the balls until the ball boys are briefed - do
not allow players to practice with them.
-
Organise
and brief the alternate down box and line-to-gain marker crew
(if provided) in the procedures detailed in section
22.2.
-
[SIDE JUDGE]
-
[IN xx2 FORMATION (6D-MAN CREW)]
If stadium play clocks are available,
brief their
operator.
-
Re-inspect the whole of the playing area and its immediate surrounds.
Note any unusual markings and notify other officials.
Ensure that game management has rectified any faults.
-
If you have not already done so,
identify and introduce yourself to the captains and coaches of the team
on your side of the field.
-
[LINESMAN]
[LINE JUDGE]
Ask the Head Coach to appoint or identify
a "get-back coach" to assist you in keeping personnel well clear of the
sideline during the game.
8.3 – Ceremonies
-
There are a number of different formats for ceremonies prior to kickoff.
This section attempts to address the officials' roles and
responsibilities at these times.
Game management may vary the procedure, but equally may seek the
officials' advice in how to organise the ceremony.
-
Ceremonies are often used for one or more of the following purposes:
-
to introduce the teams
-
to play the national anthem(s)
-
to observe a minute's silence in respect of someone who has died or to
commemorate a national day of mourning or remembrance
-
to involve some important person (e.g. politician or celebrity)
The coin toss may take place before, after or during these, provided
that Rule 3-1-1 is not infringed.
-
Principles to aim to achieve:
-
If national flags are on formal display (i.e. not just being waved by
spectators), it is a good idea to face them during the playing of the
national anthem(s).
-
You want to avoid the situation where you are facing one team and have
your back to the other.
-
It is preferable that both teams remain in their team area during the
ceremony, but game management may wish to have both teams on the
field.
-
If both teams are on/near their sideline facing the middle of the field,
it is better to be at one end of the field (e.g. 30-yard line or 20-yard
line)
facing the opposite end line, then both teams are in your view.
-
If both teams are lined up together, face the same way as them.
-
Do not be so far away from the players that you cannot easily intervene
(e.g. verbally) if they behave inappropriately.
-
The officials should line up in single file abreast.
The Referee should be in the centre of the line, or at one end of it.
-
All officials must remove their cap during the playing of any national
anthem or holding a minute's silence.
It is a matter of personal taste whether an individual official holds it
over their chest, lower down, or at their side.
-
If there is no master-of-ceremonies and/or game management ask the
Referee to start the anthem(s) or minute's silence,
the Referee will signal the start by taking off his cap.
Under these circumstances, the Referee should time the duration of the
silence, and signal the end of it by replacing his cap on his head.
-
If the ceremony is entirely under the control of the officials, it is
best to do the coin toss first, then play the anthem(s) or have the
minute's silence once the captains have returned to their teams on the
sideline.
In this case the officials should line up as in (b.ii) above.
-
If both a minute's silence and national anthem(s) take place,
the protocol is for the minute's silence to take
place before the playing of any anthem.
8.4 – Coin toss
-
After completion of pre-game duties, the Referee, Line Judge, Back Judge
and Field Judge go to the press box sideline and the Centre Judge,
Umpire, Linesman and Side Judge go to the opposite sideline.
-
Get the team captains of the team on your side of the field and have
them ready on the sideline 5 minutes before scheduled kickoff time.
-
Ensure that there are no more than four captains (excluding non-playing
mascots) and that they are carrying rather than wearing their helmets.
-
The captains should be lined up on the sideline.
On the press box sideline, they should be lined up on the left shoulder
of the Referee or Field Judge.
On the sideline opposite the press box, they should be lined up on the
right shoulder of the Umpire or Side Judge.
-
Positions and duties during coin toss ceremony:
-
[IN xx0/xx1 FORMATION (4/5/6C-MAN CREW)]
On the Referee's signal, the Referee and Umpire shall escort their
respective captains to the
centre
of the field (see diagram below).
The Umpire will introduce his captains to the Referee and then step back
to a position where he can witness the toss.
[diagram omitted - see the PDF version for details]
-
[IN 3x1/xx2/xx3 FORMATION (6C/6D/7/8-MAN CREW)]
The Referee and Umpire shall take up position in the
centre
of the field.
The Field Judge and Side Judge
shall escort their respective captains on to the field and introduce
them to the Referee (see diagram below).
Once they have done this they should retreat to join the remaining
officials.
[diagram omitted - see the PDF version for details]
-
The remaining officials should monitor the players in the team area on
their side of the field.
-
At least one official should be positioned on or near each 30-yard line.
(They may need to be on the 25-yard line during the coin toss in order
to be able to monitor the entire team.)
-
If one or more of the remaining officials is still carrying out their
pre-game duties (such as briefing the chain crew), that takes precedence
over this ceremonial duty.
-
One official will be holding the ball for the kickoff.
[IN xx1/xx3 FORMATION (5/6C/7/8-MAN CREW)]
This is the Back Judge.
[IN xx0/xx2 FORMATION (4/6D-MAN CREW)]
This is the Line Judge.
-
During the toss ceremony, only those participating in the ceremony
should be on the field.
All other players, coaches, etc. should be in the team area.
(Rule 3-1-1).
The officials not involved in the toss ceremony should enforce this
(unobtrusively whenever possible).
-
It is not necessary for the Referee to introduce the officials to the
captains.
-
The Referee will ask the captains to introduce themselves to each other.
Have the home team stay still and have the visiting team walk around
and shake hands with them (see diagram below).
[diagram omitted - see the PDF version for details]
-
The Referee shall:
-
show the speaking captains both sides of the coin, and clarify any
doubt there may be as to which side is heads and which side is tails;
-
ask the visiting captain to call the toss clearly (ask him again if his
call is not clear);
-
announce clearly the captain's call;
-
toss the coin and either catch it or let it drop to the ground in view
of the captains;
-
indicate the winning captain by placing a hand on or near his shoulder;
-
ask the winning captain for his chosen option.
-
The winning captain can choose to:
-
defer his options to the second half;
-
kick off;
-
receive the ball;
-
defend either goal.
If the captain's option is unusual, confirm that you heard his choice
correctly.
-
If the winning captain elects to defer his options to the second half,
the Referee should, after placing a hand on or near
the captain's shoulder, step well clear and give the option deferred
signal [S10] towards the press box.
The losing captain should then be given the remaining options.
-
The captains shall then be instructed to face each other with their
backs to the goal which they will be defending.
-
The Referee will step back to be in front of the captains of the team
that had the options for the half, ensuring that his position is not
obscured from the press box.
-
The Referee should signal the choice by making
a kicking or catching motion while facing the same direction as the
captains.
-
There is no need to give the opposite signal for the other team.
-
If the captain elects to defend a goal, point with both arms towards the
goal line and then give an appropriate signal for the choice of the
other captain.
-
Summary:
-
indicate the team that has won the toss, and if they have deferred their
options;
-
determine who is going to receive, and at which end;
-
move the captains (this tells everyone which goal each team is
defending);
-
indicate
either
who is receiving
or
who is kicking off, but
not
both;
-
it is not necessary for spectators to be told which option each captain
has chosen other than in the case of a deferral.
-
Unless there is a national anthem/minute's silence ceremony,
the officials
should go directly to their kickoff positions after the coin toss ceremony
has been completed.
-
Before going to his position,
[IN xx1/xx3 FORMATION (5/6C/7/8-MAN CREW)]
the Back Judge,
[IN xx0/xx2 FORMATION (4/6D-MAN CREW)]
the Line Judge
will bring the ball for the kickoff on to the field and pass it to the
Umpire.
-
At the request of game management, the toss of the coin
may be performed by an individual or attended by a small group of
persons.
Such persons shall not, however, be permitted to perform the kickoff.
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Editor: Jim Briggs, Editor, IAFOA Manual of Football Officiating
mechanics@myiafoa.org
Generated: 10/2/2019, 1627